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Post by waylander on Nov 29, 2010 11:14:19 GMT -5
Hey all.... This week what games do people want to play? I will bring Small World with the new races and the Necromancer. I will also throw in Founding Fathers. Anything else people want to see? Let us know..... Rod
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Post by waylander on Dec 1, 2010 8:56:14 GMT -5
Okay I am going to bring Small World, Founding Fathers, Defenders of the Realm and Power Grid. That is a decent selection.... anyone else?
Rod
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Post by wminsing on Dec 1, 2010 10:17:59 GMT -5
I'm definitely interested in playing Defenders of the Realm again. Sorry for the no-show last week, last minute change of plans!
-Will
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Post by robertdd on Dec 1, 2010 10:31:34 GMT -5
I am bringing Dungeon Lords and Giants.
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Post by bankrupt on Dec 1, 2010 11:14:37 GMT -5
I'm in Burlington this afternoon and will probably be kept there too late to be in West Leb. anywhere near 6 p.m. Regrets.
I do have a question: I was involved in a closely fought game of Power Grid a while back. I'm not sure everyone enjoyed that as much as I did. I didn't win but I had a lot of fun. Is that sort of math or logical analysis dependent, individually competitive, minimum luck, moderately heavy, non- to barely themed game attractive to many Wednesday regulars? Games that will usually be won by whomever thinks the best. Those who take their fun seriously.
My impression is that the group preference is for games that are co-operative, heavily themed, possibly requiring analysis of other players' body language or other behavior [Bang, Battlestar Galactica], and substantially influenced by chance events. These can be fun but are not my regular diet.
Is there enough interest in the less luck dependent, more analytical games to establish a regular table that embarks on such a game?
Oddly, after initial hesitancy I have found Dominion to fall in that category in spite of the seeming luck of the draw mechanic. There is enough player control over what is in the deck you are drawing from that analytical skill usually makes a difference. I could enjoy a night of Dominion a week but there are lots of other possibilities.
Admittedly I don't pay too much attention to games the do not obviously exhibit some of the game mechanics I personally enjoy [tile laying, modular board, perfect information, no luck, lots of math or logistics] so some of what I shy away from at Triple Play may in fact be of interest to me. I would be glad to hear any suggestions of regularly played games that I am missing that have some of those mechanics .
Rick
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Post by waylander on Dec 1, 2010 11:29:46 GMT -5
No worries Will. See you tonight. Rick I think there is a group that enjoys the sort of games you are describing. I know that I do. They do get played on Wednesday nights, but not always. I think it would be great if you want to plan a table of that sort of game when you are coming. Posting here is the best way to do that. If there are games you want to try that fall into that category than post here as well.... you never know when someone will have a game you are looking for. Speaking for myself I would love to play those kind of games a little more. I may be a little more liberal with what games fall into that category! So please post here when you are coming and suggest some games you would like to get to the table. See you next week hopefully. Rod
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Post by robertdd on Dec 1, 2010 12:20:39 GMT -5
He Rick, I think I understand what kind of games you are refering to: low or nil on luck, moderate to low theme, great mechanics with well defined actions, all strategy right there on the board, no dexterity, bluffing, trading, drawing, guessing or other outlandish skills required, and no game changing "screw your neighbor" mechanics that you never see coming.
I think there actually is a rather large group of people at triple play that enjoy such games. Agricola gets it's fair share of play time, Power Grid is a favorite with many of the regulars, and many other games that share mechanics with those two can usually count on great reception. I usually love that kind of game! So I agree with Rod. Bring 'em in, and more importantly, let us know that they are being brought in by posting here on the website.
As a side note: I do not think there is much luck involved in winning BattleStar Galactica at all, but it is a very different kind of game where the skills required to be successful have very little to do with math.
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Post by hardihar on Dec 1, 2010 14:40:31 GMT -5
My desire in games varies greatly. some nights im happy to see powergrid or similar games hit the tables, other nights i really enjoy a brutal game of BSG especially one where i end up getting mistakenly airlocked, and others im looking forward to a war game like Federation Commander, overloading my photons getting a wave of drones out and blowing you out of space.
all types of games are loads of fun, and i will try most anything. right now im leaning towards games that include some representation of violence and smashing my opponents. but that doesnt mean i wont be enjoying a more deliberative and peaceful game tonight.
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Post by robertdd on Dec 1, 2010 15:19:03 GMT -5
Airlocking Chuck is never a mistake!
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Post by waylander on Dec 1, 2010 15:32:41 GMT -5
I was thinking airlocking Robert is my new opening move in each game of BSG!
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Post by wminsing on Dec 1, 2010 16:25:00 GMT -5
I actually tend to prefer games that force you to work without perfect information, but there plenty of analysis-heavy, perfect information, no luck games that make the rounds. Agricola in particular sounds right up your alley.
Overall I agree with Chuck though, what I feel like changes every session!
-Will
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Post by waylander on Dec 2, 2010 8:59:13 GMT -5
We had a good turnout last night. Three games were going early in the evening. A group were trying to get their Dungeon license in Dungeon Lords. Still others were acting as Defenders of the Realm. And finally some of us were trying to conquer the Small World….where the mighty Necromancer was causing havok from his island!
After some of us stuck around and played a tight game of Power Grid, on the Iberian penisula. The difference was $4 electros between the winner and second. Even the 4th place player had a chance at the end. Excellent game!
Check in for next week. I think Founding Fathers may find its way to the table.
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Post by doctorclockwork on Dec 2, 2010 9:28:43 GMT -5
Rod, it's spelled PENINsula. Try not to trip the filter next time hahaha
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Post by waylander on Dec 2, 2010 13:45:50 GMT -5
Hmmm....my bad. I did not even realize. Sorry.....
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Post by doctorclockwork on Dec 2, 2010 13:56:26 GMT -5
No need to apologize, I just thought it was funny!
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