Post by khornedog on Jul 18, 2009 20:07:53 GMT -5
Greetings Generals and BSB’s,
The old world is up for the taking. The Battle of Harma-Gheddon has left a power vacuum. It is up to you to raise a veteran army and take what is yours: Power, Gold, Slaves, and Chaos Glory.
Campaign Outline:
Play up to 2 campaign games a week. (You may play more... they won’t gain you experience though. If you miss a week you can make it up. Only if it is within a week and the other player understands he cannot get experience from it. You can play someone outside of the campaign but you may NOT change your list to face this army. This may seen unfair but your army represents a new, green army and the one you come across may be a fully experienced and armed army.
WEEKLY PROGRESSION: Each week your army will grow 250 pts plus earned experience bonuses and bonus points. Follow the scenario directions and rules for each week.
CHARACTER EXPERIENCE BONUS: Add 10 FREE points to any character (or special unit upgrade/champion) that wins a challenge or casts with irresistible force. Keep track of free points by pencil on your army roster. Use them to buy upgrades and items) (MAX 50 FREE, does not count total max allowed by rules and can be used to buy more than one item in a category)
ARMY EXPERIENCE BONUS: You may not gain more than 2 in one game. You may not gain more than 3 the first week. The bonuses will change each week. You automatically get one bonus point to spend if you won nothing although you will be mocked!!!
CHARACTER DEATH: When a character dies they come back unless a double one is rolled. (a 7 if killed by killing blow) If they die they lose all bonus points and items. A new hero will replace them and the same base character will be included next battle.
WINNING THE CAMPAIGN: The winner of the campaign will be the one who has earned the most experience and kicks the most a@$! (i.e. has the highest army value)
ARMY VALUE RULE: ARMY VALUE EQUALS NUMBER OF BONUS POINTS ( You can’t get more than 3 per week.)
EQUALIZER RULE: for every 2 bonus points that your opponent has above yours you get 1 free selection from the current week to be used in that battle. Round up. Goes away after the battle.
HAVE FUN RULE: Remember this is for fun and is an awesome game. This campaign is something new. Be sure to direct your rules questions to The Lord of Change as I am sure this far from perfect.
WEEK 1:
Beginning Army Comp: Make 1000 point list. You may have unlimited troops, up to 3 characters, and ONE special. You may take basic unit upgrades but no magical banners. Your characters may only take basic equipment and all wizards start at level 1. Remember this represents an up and coming army… everybody had to start somewhere!
MISSION: Kislev Gold Strike
You have found 1000 points of reinforcements of lost troops from the final battle. You hear whispers of a gold strike near Kislev. More troops will take more resources. You arrive in the Fields of Kislev to find that others have come to the same conclusion.
Place d3 +1 Gold strike counters on the battle field. Not in deployment zones and 12 inches from each other as normal objectives. If you hold any of the objectives you get one extra Army experience point to spend. If you win the game you get one extra Army experience point. Remeber you cant get more than two a game right now.
You may spend Army Experience point to: (you may not take any one upgrade twice unless it says so.)
Give your characters 50 points worth of free magic item upgrades, weapons, gifts, poisons ect. (this does not include magical mounts or wizard levels) Divide it however you see fit. Do not count towards army points. Keep track of on list. Lost points are lost points!
Add a rare spot
Add a special slot
Add a dispel scroll and a dispel die pool next week.
Add a power stone and a power die to your pool next week.
Add one free wizard level. Do not count towards army points. (may take twice on different characters)
Add one monster mount spot. (pay for it with your points) (no dragon)
Add a free reroll for the week. (one dice only, once per battle)
Add 100 points to your army list (next week you start with 1350)
Give your general one leadership (max 10)
Allow a magical BSB. (pay for it with your points)
The old world is up for the taking. The Battle of Harma-Gheddon has left a power vacuum. It is up to you to raise a veteran army and take what is yours: Power, Gold, Slaves, and Chaos Glory.
Campaign Outline:
Play up to 2 campaign games a week. (You may play more... they won’t gain you experience though. If you miss a week you can make it up. Only if it is within a week and the other player understands he cannot get experience from it. You can play someone outside of the campaign but you may NOT change your list to face this army. This may seen unfair but your army represents a new, green army and the one you come across may be a fully experienced and armed army.
WEEKLY PROGRESSION: Each week your army will grow 250 pts plus earned experience bonuses and bonus points. Follow the scenario directions and rules for each week.
CHARACTER EXPERIENCE BONUS: Add 10 FREE points to any character (or special unit upgrade/champion) that wins a challenge or casts with irresistible force. Keep track of free points by pencil on your army roster. Use them to buy upgrades and items) (MAX 50 FREE, does not count total max allowed by rules and can be used to buy more than one item in a category)
ARMY EXPERIENCE BONUS: You may not gain more than 2 in one game. You may not gain more than 3 the first week. The bonuses will change each week. You automatically get one bonus point to spend if you won nothing although you will be mocked!!!
CHARACTER DEATH: When a character dies they come back unless a double one is rolled. (a 7 if killed by killing blow) If they die they lose all bonus points and items. A new hero will replace them and the same base character will be included next battle.
WINNING THE CAMPAIGN: The winner of the campaign will be the one who has earned the most experience and kicks the most a@$! (i.e. has the highest army value)
ARMY VALUE RULE: ARMY VALUE EQUALS NUMBER OF BONUS POINTS ( You can’t get more than 3 per week.)
EQUALIZER RULE: for every 2 bonus points that your opponent has above yours you get 1 free selection from the current week to be used in that battle. Round up. Goes away after the battle.
HAVE FUN RULE: Remember this is for fun and is an awesome game. This campaign is something new. Be sure to direct your rules questions to The Lord of Change as I am sure this far from perfect.
WEEK 1:
Beginning Army Comp: Make 1000 point list. You may have unlimited troops, up to 3 characters, and ONE special. You may take basic unit upgrades but no magical banners. Your characters may only take basic equipment and all wizards start at level 1. Remember this represents an up and coming army… everybody had to start somewhere!
MISSION: Kislev Gold Strike
You have found 1000 points of reinforcements of lost troops from the final battle. You hear whispers of a gold strike near Kislev. More troops will take more resources. You arrive in the Fields of Kislev to find that others have come to the same conclusion.
Place d3 +1 Gold strike counters on the battle field. Not in deployment zones and 12 inches from each other as normal objectives. If you hold any of the objectives you get one extra Army experience point to spend. If you win the game you get one extra Army experience point. Remeber you cant get more than two a game right now.
You may spend Army Experience point to: (you may not take any one upgrade twice unless it says so.)
Give your characters 50 points worth of free magic item upgrades, weapons, gifts, poisons ect. (this does not include magical mounts or wizard levels) Divide it however you see fit. Do not count towards army points. Keep track of on list. Lost points are lost points!
Add a rare spot
Add a special slot
Add a dispel scroll and a dispel die pool next week.
Add a power stone and a power die to your pool next week.
Add one free wizard level. Do not count towards army points. (may take twice on different characters)
Add one monster mount spot. (pay for it with your points) (no dragon)
Add a free reroll for the week. (one dice only, once per battle)
Add 100 points to your army list (next week you start with 1350)
Give your general one leadership (max 10)
Allow a magical BSB. (pay for it with your points)