|
Post by Monster Rain on Jul 3, 2008 17:06:18 GMT -5
I loved the hounds, though they may have cost me the game since they made me get greedy. I had a choice: hide behind a hill and be completely safe, or sort of hide them so I can shoot at hounds.
OH, and Poofy! When you up for a game, boy? I need to play against your Khornate Tau one of these days.
|
|
|
Post by Sterling Archer on Jul 4, 2008 8:41:17 GMT -5
Whens the next time you'll be there? I'm gonna be there saturday(the 5th) maybe tonight if I ever figure out if they will be open.
|
|
|
Post by Monster Rain on Jul 4, 2008 14:53:39 GMT -5
Oh, probably next week sometime. Wednesday most likely.
|
|
|
Post by Sterling Archer on Jul 4, 2008 15:00:43 GMT -5
dagnabbit, I work wensday, maybe the week after then.
|
|
|
Post by Monster Rain on Jul 6, 2008 13:39:39 GMT -5
Where's that new scenario? I'm dying over here!
|
|
|
Post by zorbag on Jul 6, 2008 18:11:18 GMT -5
Week 5. "And the streets ran red..." After Breaking out of the Jungle, your forces come across the ruins of a massive city stretching out as far as the eye can see. In the distance furnace fires belch forth dark smoke, as ash descends around you, something must still live here... As you begin to carefully explore, you see movement close by. The enemy must have come out of the jungle at a close by point, and you've been spotted!! This battle is just 2 forces running into each other , and messily trying to get to cover and slaughter the enemy in the process. This battle uses the cities of death rules. Pg 44. Maximum Attrition. Roll for level. If youdo not own a copy of Codex Cities of Death (which you should, its a great book ) one will be made available down at the store. Bonus pts. 3 pts for keeping 40% troop comp. 2 bonus pts per building you manage to hold. ie, you have a scoring unit in it, and your opponent doesnt. 3pts for killing the opposing commander.
|
|
|
Post by lanky on Jul 6, 2008 20:31:06 GMT -5
How can you have a ruined city with tons of smoke and ash without Red Pyramid? My KoS shall be named Alessa for the week.
|
|
|
Post by Monster Rain on Jul 6, 2008 21:06:47 GMT -5
Your KoS should be named Gouda VonMeunsteren.
|
|
|
Post by zorbag on Jul 6, 2008 23:10:10 GMT -5
Dang devon, that reference almost escaped me for a second. SILENT HILL. I want a cookie, NAY!!!! I demand a cookie. Actually I had to google it. Been a long time since I played one of those games.
|
|
|
Post by Monster Rain on Jul 7, 2008 16:07:42 GMT -5
Fiddle dee dee. I suppose I shall have to go to my local gaming store and purchase a copy of Codex: Cities of Death!
And what happened at the end of that Silent Hill movie anyway? Wasn't Alessa in a hopital bed under the abandoned Cheese Factory?
|
|
|
Post by lanky on Jul 7, 2008 16:29:24 GMT -5
Alessa shows up in the church and much gory ownage ensues.
Also: Necron players don't get to say cheese. Ever.
|
|
|
Post by Monster Rain on Jul 8, 2008 12:31:29 GMT -5
Just because an army is played masterfully doesn't make it cheese.
|
|
|
Post by deadlyflorist on Jul 8, 2008 15:59:45 GMT -5
Your right tom, just because its played masterfully doesn't make it cheese.
The fact its necrons does though, Its a big block of we'll be backing munster.
|
|
|
Post by Monster Rain on Jul 8, 2008 19:51:38 GMT -5
Well I'll be dipped. An eldar player with the stones to chime in on the subject of cheese. Did this occur to you while you were dusting off your AP 1 sniper troops?
|
|
|
Post by Sterling Archer on Jul 8, 2008 22:53:31 GMT -5
I know right, we should give him a medal or somethin. Preferably one made of lead. NEcrons aren't cheese, they aren't THAT hard to kill .Trust me I know. For those who don't know, i used to play them and got cremed more then once.
|
|